Hello, I’m Matilde Park. I live in Montréal, Québec and have spent my career making creative software.
In the process, I’ve cofounded companies with collaborators and led engineering teams at various places. My interests and specialties include playful interfaces, products that recontextualise the role of computers in our lives, and novel (not necessarily emerging) technologies – that is, building products around the constraints of another world’s technology.
I currently produce creative work with collaborators through Effigy Softworks. Occasional contract engagements are available.
Previously, I cofounded High Dimensional Researcha venture-funded startup building computer use infrastructure and model-native applications (2023-2025); ran Reciprocal Ltdan interactive design and development studio, and prototype for Effigy (2022-2023); and ran userspace at Tlon for Urbit’s peer-to-peer network (2019-2021).
Before that, I created experimental narrative games at Aether Interactive (2017-2019).
history
February 2025: Founded Effigy Softworks
February 2025: Left High Dimensional Research
- September 2024: Closed decept.org, a public access fediverse instance, after four years.
- April 2024: Opened paralogue.org, an internet forum for dreamers and despondents.
July 2023: Dissolved Reciprocal
March 2023: Cofounded High Dimensional Research
- Reciprocal projects are covered on their own page.
June 2022: Founded Reciprocal
- September 2021: Released Teleceph, a novella.
August 2021: Departed Tlon Corporation
- March 2021: Gave a talk, “Pressure and Protolith,” on the history and architecture of the Landscape product.
- November 2020: Created decept.org, a Pleroma instance for fediverse access.
- May 2020: Wrote “Tools of Our Own,” a blog post for the Urbit project as a meditation on product-oriented consequences from the stack upward.
- April 2020: Appeared in the Urbit OS1 Launch video on a developer panel.
- December 2019: Gave a talk, “Designing a communal computing interface,” at the Chaos Communication Congress in Leipzig, Germany.
June 2019: Started contract with Tlon Corporation
- April 2019: Released “Charity,” an EP with Lapsed Catholics.
- December 2018: Released “Hetaera”, an LP with Lapsed Catholics.
October 2018: Aether Interactive disbanded
- September 2018: Released “Sol Hemochroma,” a 30-minute visual novel, with Aether Interactive.
- June 2018: Released “Subserial Network,” a 3-hour experimental narrative game, with Aether Interactive for Humble Bundle’s Monthly package.
- August 2017: Released “LOCALHOST,” a 30-minute experimental narrative game with Aether Interactive.
- May 2017: Released “Arc Symphony,” a short Usenet simulator written in Twine (with its own ARG campaign), with Aether Interactive.
May 2017: Founded Aether Interactive
- January 2017: Released “Forgotten,” a CGA-flavoured digital horror game written in Twine.
April 2016: Graduated from University of Toronto
- December 2015: Released “Sonic OC 7,” a short vignette game based around a ghostly Macintosh and Sonic roleplayers.
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